Human Imperial Uniforms

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Author: Arnovitz

Last revision: 27 Mar, 2019 at 22:58 UTC (9)

File size: 27.96 MB

On Steam Workshop

Description:
Humanity marches fashionably across the galaxy… the reign of the unsightly xeno is over.

This mod changes admiral and general uniforms to black and adds pips based upon leader rank. Hats are included for both men and women. They will randomly appear as a type of "hair" on leaders.

Under a military government, more changes occur. Rulers wear a black uniform with an eagle patch (rulers under imperial authority will wear royal garb). Governors wear a red uniform and scientists wear a teal uniform. All display rank pips.

Please note, this mod is not compatible with my other uniform collections and is likely to conflict with any other human clothing additions on the workshop. As leaders gain ranks, they will also gain pips. However, due to limitations with the Stellaris engine, sometimes windows need to be refreshed, leaders swapped momentarily, or the game reloaded to update them.

Upcoming projects for this mod:

  • Additional female hair styles with and without hats
  • Pop clothing based on job type
  • Unique general clothes and hats
  • Colored hats for each leader specialization
  • Fixed code so hair and hats are consistent after elections
  • More pips if Paradox raises the level cap

Credit to IJC Development for the original hat texture.
Extra female hair taken from the defunct UNSC Outfit mod.
Various pop clothing taken from the Better Human Portraits mod.

Not a fan of hats? Like the original colors? My alternative military uniform mod may be for you.