Risa’s Precursor Fix

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Author: Risa

Last revision: 14 Dec, 2017 at 13:24 UTC (4)

File size: 23.55 KB

On Steam Workshop

Description:

Do NOT support 2.0
I’ll see if 2.0 still need fix, and update this mod later if so.

Introduction
This mini-mod fixes every problem of precursor event chains. The codes it contains were first released as a part in my full fix mod (Risa’s fixes to 1.4.x, now Risa’s Unofficial Patch) http://steamcommunity.com/sharedfiles/filedetails/?id=803752381 . Since that mod has grown to pretty big and easily conflicts with other gameplay mod, also since this paticular fix has reach maturity, I decide to release it now as an independent mini-mod. Anyone who has subscribed my full fix mod does not need to use this mod, as all changes are already there.

Files the mod includes:
commonon_actions1_on_actions_precursor_fix.txt (new file)
commonspecial_projects1_precursor_fix_projects.txt (new file)
eventsprecursor_events.txt (overwrite vanilla files)
localisationevents_risa_precursor_fix_l_english.yml (new file)

Compatibility and Achievements
This mod should be compatible with any mod that doesn’t overwrite the same two vanilla files listed above.
This mod will disable achievements.

Note: This mod reverts 1.5’s change of making precursor chain player-only. That change is just a stopgap measure to curtail some bugs listed below. With all fixes applied, such stopgap measure is no longer needed. So once again both player and AI have access to the quest chain.

What it fixes:
1) When you are totally late to a precursor’s homeworld, there will be notification telling you are late (and end your event chain). In vanilla only yuht homewolrd has this function working, and only partially. This fix works for both ongoing games and new games.

2) and 3) In 1.6 vanilla, the precursor homeworld event is pop up the moment you survey that planet. However, since in many cases you can’t survey the planet for various reason, the chain breaks. With my fix, precursor homeworld is handled by special project, so it works in any case. This fix works for both ongoing games and new games. The reward is handsomely buffed, and late comers can also get a smaller reward, as long as they have collected enough aritfacts before going to homeworld.

4) In vanilla, when you are not the first to collect 6/6 artifacts of FIrst League / Irassian / Cybrex, you will be unable to complete the chain at all. Now with the fix, in new games this bug will not occur. In ongoing non-ironman games where the bug has already happened, you can type "event precursor.299" (without quote) into console to fix the bug.

5) In vanilla, the "new anomaly discovered" event can fail by either failing to find a vaild location to generate, or failing to make the newly generated anomaly visible. Now with the fix, these bugs won’t happen, as now it generates new special projects, rather than anomalies. This also improves its trackability greatly. This fix works for both new games and ongoing games.

Localisation
Right now this mod has english localisation only, as I don’t speak other languages. I appreciate any help on localisation to other languages.

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.