Spacefleet Tactica
An updated and refined version of the original BSB, compatible with 4.3+ Stellaris.
I highly recommend the Specialist Frigates Add-on!
By equipping various special components exclusive to the Specialist hull, you can deploy special-ops Frigates designed to buff allied fleets, disrupt enemy formations, or drop marines directly onto planets.

Prevents ships with spinal guns from awkwardly turning around and retreating during combat.
Granting a higher maximum range bonus than the standard Artillery computer, it is the ideal combat computer for X-slot Battleships and Titans built for firepower and alpha strikes.
Through precise, extensively tested tweaks to ship behavior AI, this mod fixes the many known tactical flaws of vanilla ship combat behaviors.
Close-combat ships now charge the enemy more intelligently, while long-range ships are much better at maintaining their distance. Carriers will engage the enemy using strike craft while staying safely out of weapon range.
Experience frustration-free, highly tactical fleet combats with these improved fleet behaviors.
Design ships with a wider variety of tactical roles that were impossible in vanilla Stellaris using newly added ship sections.
From destroyers and cruisers wielding spinal mounts to supercarriers launching endless strike craft, and even marine assault ships dropping troops onto planets, design a wide variety of ships perfectly tuned to vanilla Stellaris balance.
AI empires will now understand the characteristics of these ship sections, designing far more efficient ships based on diverse design philosophies and combining them to build significantly more versatile and powerful fleets.
Fixed several vanilla ship design bugs. You will no longer have to see AI Stingers or Battleships roaming the galaxy with empty X-slots or corvettes using 200-year-old dumb combat computers!
All add-ons should be placed RIGHT BELOW SFT in the Paradox Launcher playset.
[★] Recommended by the author.
Specialist Frigates [★] Adds special-ops frigates for buffs, debuffs, and planetary marine drops.
Marine Frigates for all AI Empires [★] AI will always maintain some assault frigates.
Special Components Restriction Removal Allow special components for non-frigate ship classes.
Better Kinetic Projectiles Enhances projectile graphics for X/L-slot kinetic weapons.
Combat Computer Restriction Removal Removes combat com restrictions based on ship classes.
Disable New Ship Sections Disables the new ship sections added in SFT.
Disable Combat Deceleration Allows ships to fly beyond system boundaries without limits.
Save-game compatible (Can be safely added to ongoing games).
Fully compatible with NSC, ESC NEXT, ASB, ACOT, Gigastructures, and ALL shipset mods.
I highly recommend using SFT with MAP. SFT includes custom fleet concepts tailored for the new AI personalities.
Compatible with Real Space – Ships in Scaling (requires the compatibility patch).
All compatible mods should be placed ABOVE SFT in the Paradox Launcher playset.
Supports all languages officially supported by Stellaris.
Questa è la traduzione Italiana fornita da Rahl81. Grazie mille!
karokaro3さんのおかげで、日本語翻訳がさらに改善されました。本当にありがとうございます!
Please enjoy the mod, and let me know your thoughts or feedback in the comments!
Feedback is also welcome on the Discord Modding Den[discord.com]!
Revisions:
Old revisions of this mod are available below. Click the link to download.
