~~ BPV – More Building Slots

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Author: 喵小夕丶

Last revision: 28 Jun at 16:17 UTC (7)

File size: 514.52 KB

On Steam Workshop

Description:
Default Slot Increases:
  • City Building Slots increased to 10 (+4)
  • City Specialization Building Slots increased to 4 (+1)
  • City Specialization Limit remains 2 (same as vanilla)
  • District Building Slots increased to 4 (+1)
  • Corporate Building Slots remain 4 (same as vanilla)
  • Arkship Building Slots remain 12 (same as vanilla)
  • Arkship Module Slots increased to 8 个(+2)

Customization:

We have created various sub-mods tailored to different player needs, allowing you to freely choose your preferred slot configuration.

City Building Slots:

Specialization Building Slots:

(Affects both City and District specialization building slots)

City Zone Slots:
Corporate Building Slots:

(Affects both Corporate and Subject building slots)

Arkship Building Slot:

Arkship Module Slots:

Patches for this Mod:

Compatibility & Dependencies:

Requires the Better Planet View mod (a UI enhancement mod). In theory, it is also compatible with other UI mods that can display additional building slots.

Modifies vanilla zones and districts. Compatible with most other mods when the compatibility patch is installed.

Load Order: (Same tier = load order doesn’t matter)
  1. UI Overhaul Dynamic
  2. Better Planet View
  3. ~~ BPV – More Building Slots
    ~ BPV – More Building Slots – City Slots
    ~ BPV – More Building Slots – Zone Building Slots
  4. Other Mods
  5. BPV – More Building Slots – Compatibility

Modder Notes:

If you want your mod to be compatible with BPV – More Building Slots, make the following adjustments:

# common/scripted_variables/~~BPV_compatibility.txt # Set default values @BPV_CITY_SLOT = 3 # End with a blank line or comment

# common/zones/your_city_zone.txt # Modify building limit # before: max_buildings = 6 # after: max_buildings = @BPV_CITY_SLOT

# common/zones/your_other_zone.txt # → Do not set max_buildings inside the zone # It will use the default building slot defines, which BPVMBS will modify

# common/districts/your_urban_districts.txt # → Only for primary urban districts # → Append at district end: (preserve original zone_slots) inline_script = { script = districts/BPV_district_slots2 GOVERNMENT = slot_city_government SLOT1 = slot_city_01 SLOT_END = your_slot_city_02 } # This script duplicates END specialization until reaching user-requested counts