Rural Ecumenopolis Districts
This mod re-adds basic resource districts and basic resource support zones to your Ecumenopolis. Additionally, it adds colony designations which can be can be used with planetary automation. Planetary automation is current not working, will be updated at a later time.
I don’t plan to actively update this mod, but will try to keep it updated with Stellaris. For a more balanced mod which I am actively updating, check out More Specialized Zones.
- Uncapped Generator Districts
- 200 Technician Jobs per District
- Energy Zone adds 300 more Technician Jobs per District
- Allows all Zones Accepted by Generator Districts
- Uncapped Farming Districts
- 200 Farmer Jobs per District
- Farming Zone adds 300 more Farmer Jobs per District
- Allows all Zones Accepted by Farming Districts
- Uncapped Mining Districts
- 200 Miner Jobs per District
- Mining Zone adds 300 more Miner Jobs per District
- Allows all Zones Accepted by Mining Districts
Allows the rural designations for Ecumenopoli which act as the normal ones do. Once planetary automation is fixed, I plan to update this mod to handle that.
No requirements!
This mod needs to overwrite some vanilla files to work properly. Mods which modify the Ecumenoplis districts, inline scripts for adding rural zone jobs, or the rural planetary designations might conflict with this mod.
I love Stellaris and modding so plan to continue as I can. If you would like to support me, my Ko-fi link is below. Any tips you give are not needed but greatly appreciated and make modding all the better, so thank you!