Hyperlane Modification
This mod allows you to modify hyperlanes on the map by creating or removing them.
To use this mod, firstly you’ll need to research a rare physics technology called Hyperlane Modification, which requires Gateway Activation and Mega Engineering as prerequisites.
Afterwards, in order to add a hyperlane, you’ll first need to build an Emissive Hyperlane Generator in one system, and a Receptive Hyperlane Generator in another. On activation, the Emissive Hyperlane Generator will launch a tachyonic beam towards the Receptive Gateway Generator and form a hyperlane.
Alternatively, in order to remove a hyperlane, you can repeat the same process but with the Emissive Hyperlane Remover in one system, and a Receptive Hyperlane Remover in another. Again, on activation, the Emissive Hyperlane Remover will launch a tachyonic beam towards the Receptive Hyperlane Remover and disrupt the hyperlane in the process, removing it.
Finally, if you’d like to entirely isolate a system from the hyperlane network, you can instead build a Hyperlane Isolator in the system you’d like to isolate, then activate it.
This mod is a fork of this mod, which itself is a fork of this mod. It has been modified, merged, and updated to the latest version. I have modified the localisation as well to help better convey how each megastructure works.
This mod has been updated to 3.14. Not the latest version? Leave a comment letting me know!
This mod is not Ironman compatible.
Revisions:
Old revisions of this mod are available below. Click the link to download.
