Extended Starbase Slots

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Author: StarKnight

Last revision: 1 Nov, 2024 at 11:17 UTC (1)

File size: 1.53 MB

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Description:
*** Extended Starbase Slots ***

v2.0.6
Update to 3.14.* version.
Modified file : ..interfacestarbase_view.gui

The other two files have not changed with the new updated version of the game.

Patch Note :
I don’t understand why you have bugs because for me, the mod works correctly, I added a 3rd image, this is what I see when I click on a starbase !

I did several tests, first by loading only my mod in my "mod" folder, then by loading only the workshop mod. And it works !

I think you have a conflict with other mods !

Please note that I used the new ORIGINAL file corresponding to patch 3.14, and then I modified it to customize the appearance of the modules and buildings boxes of the starbase in order to be able to build up to 12 modules and 18 buildings, all this works correctly for me !

v2.0.5
Errors fixed. Version 3.13.*

v2.0.4
New different distribution of slot count per starbase level.

Orbital rings added, partially.

For now, I have only increased the number of building slots, NOT the modules.
I have not changed the number of modules.
Buildings : T1:2 – T2:4 – T3:6

Interface Visual FX not changed, for now.
I don’t remember if orbital rings use the same interface as starbases or not… (?)

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v2.0.3
Finally, I didn’t manage to assign more slots to Player Only !

I’ll keep looking, but I don’t think I’ll be able to, the starbase coding may not allow it…

Number of slots reduced for the Outpost (1st Starbase) !

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v2.0.2
I fixed the mod !

The mod now works properly !

I still need to find a solution to "graphically / visually hook" the additional modules, so that they can appear on the starbase, but this is not an easy task.

The original structure of the starbase is not made to display more than 6 modules, so you have to modify a lot of things, and it’s quite complicated.

I’ll try to change that, but it’s going to take me some time.

Anyway, it is now possible to build up to 12 modules but they are not visually displayed on the starbase, I don’t know for the moment if the bonuses and the function of these additional modules are really effective and active.

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*** Extended Starbase Slots ***

Version 2.0.6

UPDATED !
Update date : 31/10/2024
For game version : 3.14.* (3.14.15)

A small and simple mod that only increases the number of buildable modules and buildings on Starbases (Starbase Slots).

Updated mod of the original mod : StarbaseSlots (from me : my old mod)

More features coming later : additional weapons and others…

Mod not finished !
Only the slots have been added, for now.
The mod is not quite finished, but it works great as it is now !

Starbase Modules & Buildings Slots :
Modules max : 12
Buildings max : 18

Outpost :
Modules : 1 (instead of 0)
Buildings : 2 (instead of 0)

Starport :
Modules : 3 (instead of 2)
Buildings : 6 (instead of 1)

Starhold :
Modules : 6 (instead of 4)
Buildings : 10 (instead of 2)

Starfortress :
Modules : 9 (6)
Buildings : 14 (3)

Citadel :
Modules : 12 (6)
Buildings : 18 (4)

Mod Compatibility :
This mod was created without any other mod modifying the UI / Interface.

Not compatible with any mods which overrides or changes these files :

..interfacestarbase_view.gui
..commonship_sizes0_starbases.txt
..commonship_sizes0_orbital_rings.txt

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Update 2.0.6 – 31/10/2024 – 5:00 PM – Starbase Slots increased. Updated for 3.14.*

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Revisions:

Old revisions of this mod are available below. Click the link to download.