Nanotech Overhaul
Defend your Empire using the Stellar Nanite Diffusor, spreading nanites over your star systems to conceal yourself and hinder invaders
With new Specialised Nanite Transmuters. You can produce the rare resources of your choosing using the new:
- Nanite Refinery
- Nanite Chemical Plant
- Nanite Crystal Plant
Fuel thy flame of ambition (or obsession) with the Nanite Power Plant and Nanite Factory
With our new nanite Colossus Weapon, the World Subsumer, you can transform your enemy’s planets into nanite worlds at your own leisure.
(You can also use it on your own worlds but the price may be too steep)
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Even more nanite buildings
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Become the perfect Nanite Intelligence
With the new Nanite Advanced Authority, and the set of nanite-related civics that come with it
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More nanite-specific edicts and decisions
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There is no world as the Nanite World
with new buffs to the Nanite world, there won’t be a need to have any other planet types in your empire
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Nanite species traits
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Nanite Origin
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New Crisis Path
Why stop at planets when you can subsume the entire galaxy?
Right now mod doesnt overwrite any vanilla files so there should be no compatibility issues with any nanite related mods.
Suggestions are very welcome!
Required DLC:
These DLC should be installed in order to use this item.
Stellaris: Synthetic Dawn
Stellaris: The Machine Age
Revisions:
Old revisions of this mod are available below. Click the link to download.