Ancient Cache of Fallen Empires
The newest iteration of ACOT introduces weaker variation of Precursor Ships to the Fallen Empires to show they used to and failed on the path to Project Reimagnation as a tougher opponent to the Player Empires.
However, for the Fallen Empires to stay relevant as a Crisis on its own, I have made a few tweaks to enhance them to be more a formidable challenge, while still staying within acceptable lore and balance of ACOT.
- The Fallen Empires will have Void Star in home system and full access to Delta Technologies.
- The Fallen Empires can use the Ascended Warbarge if you have Acquistion of Technology.
- The Fallen Empires will have Precursor Citadels with Guardians and Sentinels as defense platforms in colonized and desolate systems respectively.
- The Fallen Empires will receive a modifier that enhances starbases and defense platforms, and a modifier that increases damage against crisises (Vanilla Criseses, Aeternum, Blokkat, Katzen, etc) and Crisis Empire (also Default Empire, Ascended Empire and Lost Empire).
- Awakened Fallen Empires will have a modifier to massively boost the economy and access to Alpha Technologies, regardless of the circumstance of their awakening.
- Adjust the starting setup of Fallen Empires to equalize their economy and military for none to be easier to deal with than others.
- Reinforcement Events for the Fallen Empires in peace and in war, supplying them with fleets until they reach 2.5m fleet power in peace, and two fleets while at war at the interval of 1800 days.
- Support for Gigastructural Engineering’s FE Planetcrafts and Mooncrafts to employ Delta Technology and Alpha Technology.
- Support for Additional Crisis’ Super Weapons to use ACOT Override Components.
– FE Mooncrafts and Planetcrafts can use Delta Components as Fallen Empires and Alpha Components as Awakened Fallen Empire.
– Be careful with Disinterested Gamers from Gigastrutural Engineering because that function turns all Materialist FEs into Disinterested Gamers.
Compatibility
– This is NOT achievement-compatible.
– Do NOT place this above Return of the Beacons because this mod already has its variation of the Beacons System.
Required items:
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Ancient Cache of Technologies — Steam Workshop
Ancient Cache of Technologies: Override — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.