Ship Section Mod
This mod adds:
Section for normal and biological ships.
More choices for Offspring Hives (higher cost but more slots).
Sections for Nemesis Crisis
Section for Cosmogenesis Crisis (mechanical and bio ships)
(was a seperate mod, now all integrated)
A wider range of combat computers (e.g. swarm behaviour for battleships).
3 more sections for DSC.
Increase max Titans to 30, Juggernauts and Collosi to 3.
And you can mount planet killer weapons on Juggernauts (need ascension perk)
Locks more sections behind 2 techs you get if you start the Fortification (formerly known as Unyielding) or Supremacy tradition tree ("Armored" and "Gunned" sections; tech located in the engineering tree).
10 days after gamestart a event fires to enable or disable Armored and/or Gunned ships.
Both types have +50% section alloys (or Food) cost.
If you have completed one of the trees and researched "Armada Battle Formation" or "Citadels", you will receive the tech option for the other tradition.
Numbers:
139 mechanical sections
86 bio sections
47 Offspring (mech+bio)
45 Crisis sections (Nemesis + Cosmogenesis)
Pictures outdated (soon).
Localisation/section names for German, Spanish and Polish, French and Russian (thanks to Fresh_Limon for that).
Work with the current version (4.3.*)
Works not with older versions (changelog has a rollback option?)
Feel free to comment, if you think something is too weak, OP or dosen’t work.
If you think this is too much:
https://steamcommunity.com/sharedfiles/filedetails/?id=3405089872
Revisions:
Old revisions of this mod are available below. Click the link to download.