Necron Fleet Weapons
ARE YOU an ancient race of soulless robot skeletons, and have a pesky amount of primates and knife-ears on your front lawn?
DO YOU have a fungus infestation and want a quick, electrifying solution?
Do you LOVE green lightning bolts and flaying your opponents (and their ships) on the molecular level?
Then look no further, because I come bringing the solution; The Arsenal of the Tomb Fleets mod!
Now you too can roleplay as an army of undying automatons with a knack for theatrics and millennia old blood feuds, as you rise up out of your stone coffins across the galaxy to reclaim what is surely your rightfully owned territory from all the ne’er-do-wells squatting on your turf.
The Necron Fleet Weapons mod is a relatively small personal mod of mine meant to add some of the Necron Empire’s fleet arsenal to Stellaris. It comes with a few fancy new weapons, such as:
Lightning Arc cannons,
Energy Drain lances,
Some shiny strikecraft,
Particle Whips,
Ship armors,
Some planetary buildings to fund all of these expensive trinkets,
and eventually to be more!
So ends the days of actually caring about ship compositions and counters, simply phase through it like all good Necrons do!
[HOW DOES IT WORK?]
Simply subscribe to the mod, load up your game, and select the corresponding faction civic to gain access to all the neat weapons and buildings in the mod. In the case of the Necron Tomb Fleets, select the Necron Legions civic.
[AUTHORS NOTE]
This mod is not very well balanced with other mods or the base game, and will likely never be so unless I decide to release a larger, more complete faction mod for the races of the 40K galaxy.
Please leave a comment if there are any glaring issues with the mod, or if you want me to rebalance some of the prices and component costs. Enjoy!
Revisions:
Old revisions of this mod are available below. Click the link to download.