Planetary Diversity – Ascension Worlds

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This mod is 100% stand-alone and will work without Planetary Diversity.
This civic transforms your empire into a hive that colonizes and infests planets like Gaia Seeders. However, the critical difference is that your planets eventually become Hive Worlds. Your homeworld is a Hive world, and your species has the Hive World preference trait.
Any empire that completes the Transcendence Tradition Tree can create Shroud Worlds. By selecting a planetary decision, you can Shroud-Phase any planet, habitat, or ringworld, granting significant bonuses to Psionic trait pops and imposing large debuffs on non-Psionic pops. Additionally, you can terraform vanilla Shrouded worlds, automatically converting them into Shroud Worlds.
Any empire that completes the Hydrocentric Ascension Perk can create Flooded Worlds. By selecting a planetary decision, you can flood any planet, habitat, or ringworld, granting bonuses to pops with the Aquatic trait. I have also simplified the decision to Expand Planetary Sea, making it a one-time decision that raises the planet’s size by a size of three. Also, if you use the Ocean Paradise Origin, your empire will start with the underwater view. This includes Hive and Machine worlds.
Planets can simultaneously feature Flooded World and Shroud World modifiers, resulting in a distinct, purply aquatic habitat ideal for your spiritual fish.
Empires with an Origin or Civic from the Toxoids DLC can access the Unregulated Industrialism Ascension perk. This perk enables a decision for the nine basic planet types, allowing the conversion of a planet into a Wasteland World. This transformation grants significant industrial bonuses but reduces food production and habitability.
Lithoid empires can access the Lithotrophic Worlds Ascension perk. This perk enables a decision for any non-urban planet, allowing its conversion into a Lithotrophic World. This transformation grants significant bonuses based on the frequency of the crystals, which can be chosen and changed through a planetary decision.
Planets can simultaneously feature Lithotrophic Worlds and Shroud World modifiers, resulting in a distinct, purple lithoid world ideal for your spiritual rocks.
Empires with Necroid civics and origins can access the Necro Worlds Ascension perk. This perk enables a decision for any planet, arc, or ringworld, allowing its conversion into a Necro World. The transformation grants significant bonuses and turns the planet into a Tomb World. This includes Hive and Machine worlds.
Planets can simultaneously feature Necro Worlds and Shroud World modifiers, resulting in purple Necro worlds that are ideal for your spiritual zombies and vampires, gaining both bonuses.
These three unique planetary decisions are unlocked by rare mid-game tech. Each involves transforming the planet to produce only one primary resource type by unlocking that district type and lowering the potential of other districts. Unavailable to empires with the Environmentalist and Agarian Idyllic Civics.
Tap into the planet’s very core to meet all your energy needs. Unlimited energy districts.
Cover the surface with fertilizer and farmlands, producing endless crops. Unlimited farming districts.
Strip the planet’s surface to collect every valuable mineral available. Unlimited mining districts.
Revisions:
Old revisions of this mod are available below. Click the link to download.