Military Enhancements [Events Only]

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Author: BaconDoneRight

Last revision: 17 Jun, 2025 at 18:09 UTC (5)

File size: 618.08 KB

On Steam Workshop

Description:
Smart Combat Events

There are fifty total combat events, 32 for attackers and 18 for defenders. They are highly reactive, changing based on the civics of both empires involved, the buildings present on the planet, and even the planet population. For example, genocidal empires attacking a highly militarist nation may find a flood of militia stalling their efforts. Pacifist empires will help refugees; Devouring Swarms will eat them (yes, really).
– Large number of unique events with various options and effects
– Unique flavor for Gestalt empires wherever appropriate
– Both AI and Players can now sack enemy planets, giving a greater incentive to protect your systems

This is the EVENT ONLY version of Military Enhancements 2.0. The full version can be found here.

This mod is also save game compatible.

This contains all 32 offensive and 18 defensive events, with minor tweaks to remove references to elements from the full mod. It is *not compatible* with the full mod, so please do not run both together.

It should, however, be compatible with nearly every other mod in existence.