Expanded War Goals Mod

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Author: communista

Last revision: 16 Apr at 10:02 UTC (2)

File size: 148.51 KB

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Description:

**Revised and amended for Stellaris 3.11**

Adds new casus belli to the game to encourage mid-game conflicts. Offers new ways for [non-gestalt empires] to interfere in the internal politics of their adversaries through armed intervention, without taking them over entirely.

New (or repurposed FE) war goals include:
– Stopping atrocities (such as purging, pre-FTL exploitation or slavery)
– Protecting the environment by protecting pre-sapients and space fauna (requires Environmentalist civic, or Tree of Life or Life-Seeded origins).
– As a spiritualist empire, stopping the spread of AI by outlawing its use.
– As a materialist empire, encourage the spread of AI by forcing its legalisation.
– De-militarising a rival by changing its war policies and disbanding its fleets and armies.
– As a fanatic xenophobe or militarist, cleansing a neighbour’s border worlds.
– (NEW) As a militarist empire, wage total war aganist crime and piracy across the galaxy.
– (NEW) Spread the workers’ revolution across the stars as a egalitarian empire, or crush it in its cradle as a reactionary autocracy.
– Waging total war against necromantic societies in the name of Reverance for Life.
– As a spiritualist empire, waging war against heretics who control the Prophet Zarqlan’s Head (seizing it a la the Galatron cb).
– (NEW) Cut your rival down to size by dismantling their federation and subjects.
– (NEW) Precursor wars! Didn’t roll the precursor you wanted for your RP empire? Prove that you embody the legacy of the Baol, Zroni or Cybrex by winning a war to become their true inheritor.

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Revisions:

Old revisions of this mod are available below. Click the link to download.