Gigastructure Alterations
I made this mod so i can actually fight the blokkats due to me not being able to run 2300+ so don’t expect this to be balanced with base settings
Gigastrucutres & UI Overhaul are both required for the mod to function properly.
If you have any recommended changes or new civics/traits I would be happy to look into it.
~Current Origin Changes~
Fruitful Partnership now starts in tiyanki home system and has a ruined ring world
Central Processing no-longer has any requirements and no-longer blocks certain civics (use at your own risk as it can be tight on consumer goods)
Decaying Birch World main situation now progresses ~10x faster
~Megastructure Changes~
Birch Worlds are much closer to the "pinnacle of engineering" idea (unsure if this applies to the void birch)
– 100% output from jobs per 100 pops
Alderson Disks have been significantly improved
– 1000% job output
Frame Worlds have recived the same buff as Alderson Disks
– 1000% job output
~Additions~
BLOKKAT PORTRAITS!!! (Under Human and Machine)
https://steamcommunity.com/sharedfiles/filedetails/?id=2854243453&searchtext=blokkat
^ original version (still works but has some issues)
– Normal Blokkats in multiple colors
– Blokkumi is here too
– Blokkat name list
New Origin
– Awakened Precursor: Start on a complete Alderson Disk
New Trait helps slightly speedup the early game
– 150% Food output from jobs
– 150% Mineral output from jobs
– 150% Energy Credit output from jobs
– 150% Trade Value from jobs
– 100% Engineering, Society, Physics output from jobs
New Civic to speedup the game overall
– 250% Increased chance for Voidcraft technologies to appear
– 500% Megastructure build speed
– 4 Other smaller changes
Required items:
Click the title to search on this site.
Gigastructural Engineering & More (3.11) — Steam Workshop
UI Overhaul Dynamic — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.