More Strategic Resources
A semi balanced mod that adds a few buildings mostly locked behind dark matter tech and nanite tech.
5 new strategic resource builidings.
4 that produce 2 of each resource (dark matter, zro, nanites, living metal).
1 that produces 3 gas, motes and crystals for nanites
3 new base resource ministry buildings.
Each providing a 20% boost to the planet its built on, and 1 new job per 10 pops