Shader merge 4.2

If you liked this item, please rate it up on Steam Workshop page.

Author: Inny

Last revision: 27 Nov, 2025 at 21:27 UTC (3)

File size: 547.74 KB

On Steam Workshop

Description:

This is a standalone version of the shader merge files that are included in the Merger of Rules, for those who don’t want or can’t use it.
Can be safely used with UGRP.


Shaders

This file merges the shader changes made by these mods:
Ancient Cache of Technologies
Acquisition of Technologies (ACOT submod)
Gigastructural Engineering & More
Real Space

You don’t need to have all of these to use this merger, but you do need it if you have at least two of them that don’t share their shaders (see below).

Shared shaders:
– ACOT and AOT.
– Gigastructural Engineering & More and Real Space.

Put this mod at the bottom of your mod list.

Note: I won’t support any mod here that hasn’t updated his shader files to the 3.10+ format.


Planetary bombardment visuals

This mod also merges the planetary bombardment visual effects of the following mods:
Ancient Cache of Technologies
Ancient Empire
Acquisition of Technologies (ACOT submod)
Expanded Traits, Civics, Pops, and More
Gigastructural Engineering & More
Girls Frontline
Halo: Forerunner Ships & Portraits
Origin Beings
Return of Ragnarok


[discord.gg]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.