Shader merge 4.2
This is a standalone version of the shader merge files that are included in the Merger of Rules, for those who don’t want or can’t use it.
Can be safely used with UGRP.
Shaders
This file merges the shader changes made by these mods:
– Ancient Cache of Technologies
– Acquisition of Technologies (ACOT submod)
– Gigastructural Engineering & More
– Real Space
You don’t need to have all of these to use this merger, but you do need it if you have at least two of them that don’t share their shaders (see below).
Shared shaders:
– ACOT and AOT.
– Gigastructural Engineering & More and Real Space.
Put this mod at the bottom of your mod list.
Note: I won’t support any mod here that hasn’t updated his shader files to the 3.10+ format.
Planetary bombardment visuals
This mod also merges the planetary bombardment visual effects of the following mods:
– Ancient Cache of Technologies
– Ancient Empire
– Acquisition of Technologies (ACOT submod)
– Expanded Traits, Civics, Pops, and More
– Gigastructural Engineering & More
– Girls Frontline
– Halo: Forerunner Ships & Portraits
– Origin Beings
– Return of Ragnarok
Revisions:
Old revisions of this mod are available below. Click the link to download.
