Theta / Metropole (21.1)
The mod makes empires less homogeneous and pop living conditions more important.
Depending on the distance from the capital, all colonies will be marked as:
– Metropolitan Worlds (within 4 jumps).
– Peripheral Worlds (beyond 4 jumps) – will have maluses.
Planets will get various modifiers based on social conditions.
Random good or bad incidents will happen on planets to spice things up (no player interaction).
Planets can become Urban Centers if they are densely populated and have high output.
– Restrict Mobility – disables automatic migration to and from the planet.
– Unemployed Are Welcome – attracts unemployed pops to the planet.
Depending on the distance from the capital, all colonies will be marked as having:
– Perfect Coherence (within 4 jumps).
– Strong Coherence (within 8 jumps) – will have maluses.
– Moderate Coherence (beyond 8 jumps) – will have increased maluses.
The most widespread species on multi-species planets will be more likely to reproduce.
– Chinese
Revisions:
Old revisions of this mod are available below. Click the link to download.