Stormbreaker Lighthouse

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Author: Sidewinder Fang

Last revision: 2 Jul, 2023 at 15:11 UTC (2)

File size: 835.58 KB

On Steam Workshop

Description:

"I am what remains of the Song of Salvation. I am His will rendered in silent light, sent forth to guide a billion vessels home. I am what remains of the Emperor now that His body is dead and His mind is dying. It is a death that may take an eternity, but it will come. And then I will fall silent with His final thought. […] I stare into eternity and witness the dance of daemons. I sing forever into the endless night, adding my melody to the Great Game. I am Imperious, the Avatar of the Astronomican." Imperious, Avatar of the Astronomican – Warhammer 40K

This mod allows for the taming of space weather, to a degree, and the usage of their effects to your benefit, at a cost of course.

It adds a new tier 2 technology, space weather mitigation, once this is researched you will have the option to construct the Stormbreaker Lighthouse on your starbases if they are orbiting a Neutron Star, Pulsar or in a system located within a Turbulent Nebula, it will cancel out the effects of these phenomena, allowing your ships to maintain top speed and/or full shields within them, more importantly this effect will not be extended to enemy vessels, allowing for a significant tactical advantage. The Stormbreaker lighthouse does require rare crystals to build and maintain its complex components as well as a significant quantity of energy to function.

Currently the Lighthouse building does not negate the effects of dynamic or migratory space weather such as the Space Storm event or VLUUR, though it will prevent them from stacking with any pre-existing effects, so no more systems with 99% speed reductions. I may look into allowing it to negate these phenomena in future as well, however it requires significantly more coding.

This mod has full support for Real Space 3.8 and Hypothetical Stars, the Stormbreaker Lighthouse can be built in orbit of binary Pulsars, Neutron stars, Magnetars, Antimatter stars, Strange stars and White holes to mitigate their effects.

Compatibility
This mod does not overwrite any vanilla files and should be compatible with most other mods, it likely will not work with any modded space weather effects, however I may be open to changing that if it is brought to my attention. if you have any feedback or questions feel free to leave them below.

Special thanks to everyone at the Stellaris Modding Den [discord.gg] for all their help.
Banner art belongs to Josh Holmes [en.wikipedia.org]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.