Augmented Technologies
(Updated for 3.12.4)
Augmented Technologies intends to adds a (relatively) balanced set of components/buildings to extend out the end-game of Stellaris.
Currently added:
Titansteel Armor: A cheaper and easier replacement to Dragonscale Armor, however with a cost of armor points due to being easier to obtain.
Dark Repulsor Plating: Dark Repulsor Plating is the finest in technologies, combining the refined titansteel with the intricate power of dark matter deflectors to create the ultimate armor.
NEW Buildings:
T1/T2 Alloy Foundry & T1/T2 Manufacturing Facility.
T1 Alloy Foundry adds 25 alloys per 5 energy.
T2 Alloy Foundry adds 50 alloys per 10 energy.
T3 Augmented Foundry adds 75 alloys per 15 energy, but requires volatiles motes to build.
T1 Manufacturing Facility adds 25 consumer goods per 5 energy.
T2 Manufacturing Facility adds 50 consumer goods per 10 energy.
Primitive Power Plants added alongside Primitive Mining Facilities.
Currently Planned:
More structures to flesh out buildings for RP purposes.
Also, ai usage is broken atm as I havent had time to give them the power.
Revisions:
Old revisions of this mod are available below. Click the link to download.