Electroids Species Pack (Stellaris 3.14)
This is the unofficial species pack called Electroids. Its one of the largest species-packs in the workshop. Now you can finally play an energy based race that lives on stars!
- They live on a colony type called "Aurora-Habitat" in the orbit of stars or black holes.
- Aurora-Habitats have different districts & modifiers dependent on the star type.
- Pops cost energy, but no food or consumer goods.
- Note: Some jobs still cost a bit food or consumer goods, for mod compatibility.
(otherwise I have to overwrite many Vanilla files) - Can not survive on other planets, when playing with one of the Electroid origins. When using this species without an Electroid origin, they can live on normal worlds as well.
Discover new unique origins! Colonize the orbit of stars or black holes, use a nebula for your advantage, or try to escape a dying star. Bring an Electroid multispecies empire to glory and prosperity or… maybe play as extradimensional invaders?
Details: Electroid Origins (Steam-Link)
Civics form your government, and the way how you change the galaxy. Use new bonuses & mechanics for your advantage – like devouring the galaxy, improve your ships, unlock new mechanics & more.
Details: Electroid Civics (Steam-Link)
Electroids are as unique as their traits. Modify this special species with very different traits to combine bonuses and new mechanics of civics & origins.
Details: Electroid Traits (Steam-Link)
- Centrifugal Horror
Lets you build a new kind of colossus. For each killed enemy pop you receive 0.25 pop of your own species on your capital (rounded). Generates also some unity. - Burnout
Turn your pops into powerful beings, but expect a dangerous risk… - Artificial Quasar
Create the brightest "star" and use it as home!
If lucky, you will encounter a new fallen empire variant called Realm of Nova. Leave them alone and they will not harm you. However, their systems have a valuable prize – but be ready to face their extraordinary strong fleets.
If using ethic mods like BugBranch, use this compatibility mod (Steam Link) to ensure the FE receives the correct character.
The mod adds the 3 ship designs of the "Unbidden" crisis in the colors blue, orange & green. They are taken from Vanilla, so megastructures do not have any specific design right now. In the empire creation you can see them called as Unbidden (blue), Vehement (green) & Aberrant (orange). (Preview of them in the mod screenshot gallery.)
I added some basic portraits to the mod. I want to add more later because creating them is for me harder than creating the rest of the mod (& I didnt want to add some static PNG portraits).
The mod adds some new names for the empire creation & new leaders. Most of them are from the existing Extradimensionals.
- Was made on/for WindowsOS. If Linux/Mac have a problem, tell me.
- This mod is compatible with many mods and works in multiplayer.
- Balancing is not perfect, because this species plays very different.
IMPORTANT: Some jobs still have consumer goods or food as upkeep – why?:
For mod compatibility. Changing all pops and jobs would require to overwrite a lot files.
This could break with other mods & would require a lot of time to repair after Stellaris updates.
The YouTuber Michael~ made a great video about this species pack. Leave him a like for his work! YouTube: Electroids Species Pack Mod Showcase
You can join the Spectral Entertainment Discord for support, multiplayer & bug reports.
[discord.gg]
If you want to support me:
Here is a paypal link (Spectral-Entertainment), otherwise just leave a Like for the mod 🙂
[www.paypal.com]
My other mods:
Revisions:
Old revisions of this mod are available below. Click the link to download.