Dawn Of Ascension
3.14 LEGACY: https://steamcommunity.com/sharedfiles/filedetails/?id=3476707272
Dawn Of Ascension is a mod that brings forth the ascension into the technological age of Dark Matter.
With this comes new ship types, fallen empire automated industries and upgrades, new civics, a new ascended shipset and more!
Dawn Of Ascension 3.0 has been rewritten from the ground up and is made with compatibility in mind. The mod overwrites 0 vanilla files. DoA 3.0 also comes with a brand new ascension situation, far longer than the previous one with brand new exciting content
- Start the ascension project and become an Ascended Empire!
- 3 new event chains to gain Dark Matter Power!
- 2 different ascension situations depending on your settings and if ACOT is enabled or not
- New ascended empire shipset that varies depending on your flag colours
- Fallen empire buildings and upgrades
- National ambition civics for ascended empires
- 10 new ascendant ship classes!
- 2 new tech tiers of components
- ASB weapon effects!
- & much much more
Credit where credit is due
- Garyx for his awesome shipset
- Churumiru for much of the artwork in the mod
- PIECAT for help with building art
- Chickenhunt for allowing me to base my gfx on ASB
Compatibility stuff
- Works well with majority of mods
- ACOT has no issues with DoA
- Acquisition of Technology has in-built compatibility with DoA
- Does NOT currently support NSC for the DoA shipset
- load order generally doesn’t matter, outside of if you use Acquisition of Technology (AOT), then that needs to go below DoA
- UIOD is recommended for the bigger ships added by DoA
Upcoming patches and update ideas
- Fall of an ascendancy
- Covenants of ascension
- New origins
Again, thank you so much for the ones i credited, and hope you all have fun with Dawn of Ascension
Feedback and bug reports are welcome!
Revisions:
Old revisions of this mod are available below. Click the link to download.
