AA’s Hostile Worlds (3.4)

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Author: AlphaAsh

Last revision: 7 Jul, 2022 at 09:07 UTC (1)

File size: 67.23 MB

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Description:

Terraform, Colonise and Exploit Hostile Worlds

The mod contains a DLC’s worth of features and content including:

  • Three new origins. Start as Primordials on a hostile molten world, Ice Aged on a hostile frozen world, or with a Poisoned Past on a hostile toxic world.
  • Three new Ascension Perks – colonise all the worlds with All These Worlds Are Ours or the machine equivalent, and then get your Bespin on with Cloud Cities.
  • New terraforming technologies and decisions to turn those hostile rocks into habitable hostile rocks. Including asteroids. Because why build a habitat when you can just get inside that handy rock!
  • A new decision to make moon colonies, because the fact you can’t in vanilla is still mind-boggling. And a decision to transfer pops to a moon colony.
  • The Orbital Atmosphere Injector megastructure for when you want to invest in terraforming rapidly and making a hostile world more habitable through massive industrial machinery in high orbit.
  • Seven new planet classes – habitable molten, frozen, toxic, barren, asteroid, ice asteroid and gas giant.
  • Three new district types with sealed environments, for extra colonist comfort!
  • Three new district types for exploiting the rare resources of hostile habitable worlds.
  • Two new buildings to further improve the habitability of your worlds, and three to optimise resource refinement.

FILES OVER-RIDDEN
common/districts/00_urban_districts.txt

LOAD ORDER
For best results, put it at the very end.

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Revisions:

Old revisions of this mod are available below. Click the link to download.