Worthy Ascension Perks (4.3)

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Author: mute

Last revision: 25 May at 12:19 UTC (12)

File size: 505.99 KB

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Description:
Updated to 4.3.*

This is a continuation of the Worthy Ascension Perks mod by Only Karlos, which aimed to improve the less interesting and underwhelming Ascension Perks.

Worthy

Ascension Perks are great, You’ve got your fairly powerful Perks such as One Vision or Defender of the Galaxy, high impact Crisis and Ascension Paths, and then there’s… Executive Vigor.
Obviously, not all Ascension Perks are equal. Some fall off over time, others are barely worth picking to begin with. Saying some are underwhelming would be an understatement.
That’s where Worthy Ascension Perks comes in!

After all, choosing a Perk should be a game-defining moment and not feel like you’re just picking from leftover scraps. The first and last pick are especially lackluster, early on you have limited options, and by your 8th perk you’ve already grabbed the essentials. Now, to make them stand out more, I’m introducing Ambitions and Capstones.

– Ambition Effects activate for your first Ascension Perk
– Capstone Effects activate for your final Ascension Perk
– By nature of this, only one Ambition and one Capstone can be active
– Perks can have both, just one, or neither Effect

Every perk choice should feel impactful, so now perks have more balance changes. Some Perks have scaling effects that increase in power with each AP you unlock. These max out at 8 Perks, even if you have mods which increase the cap.

Changes

Full Documentation here[docs.google.com]

Compatibility

Supported by ! Sartek Tradition – Ascension Perk Merger. If you encounter any incompatibilities with other mods, this will likely fix them.

Suggestions

If you feel like certain Perks are too weak, too uninteresting or have other issues leave some feedback below.