Forerunner – A Traditions Overhaul

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Author: idm

Last revision: 27 May, 2023 at 22:50 UTC (7)

File size: 8.4 MB

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Description:

Compatible with 3.8 (Gemini).


Forerunner – A Traditions Overhaul is a reworked and updated and in some ways stripped-down version of the highly popular mod Traditions+, now redesigned with compatibility in mind and a Vanilla+ approach to balance.


  • Forerunner overhauls all Traditions in the game with more compelling perks and choices, supporting unique bonuses for normal empires, machine empires, hive empires, Lithoids, Necrophages, and more. Adding in total 11 categories, 60 Paths, and 198 new Traditions!
  • A new way to gain Ascension Perks. Instead of gaining Ascension Perks from finishing a Tradition, gain them by pairing Paths. Choose the bonuses that are relevant to you and your playstyle!
  • Redesigned layout and icons for each Tradition, featuring the beautiful artwork found in Stellaris!
  • Lightweight and compatibility friendly. Forerunner was designed with compatibility in mind. See the compatibility section for more information.
  • Clean implementation. No game errors.


The content of this mod can be seen below.












Ascension Perks are now gained by pairing a Path with another Path (6 Traditions in total). Note that any Path in any Category can be paired in this way. Paths from Supremacy can be paired with Paths in Commerce, and so on.


Forerunner was designed to be as lightweight and non-intrusive as possible and as such makes no direct changes to any base game file. This is a huge improvement from Traditions+ and how many files it was forced to edit.

Forerunner does, however, make indirect changes to the Tradition files found in the traditions and traditions_categories folders by overwriting those files on startup, mainly to hide the original Traditions from player view and "replace" them with Forerunner Traditions.

Forerunner overwrites the following game files on startup.

traditions

  • (01)_mercantile.txt
  • (01)_diplomacy.txt
  • (01)_prosperity.txt
  • (01)_supremacy.txt
  • (01)_expansion.txt
  • (01)_domination.txt
  • (01)_discovery.txt
  • (01)_unyielding.txt
  • (01)_subterfuge.txt
  • (00)_politics.txt
  • (02)_cybernetics_assimilator.txt
  • (02)_cybernetics.txt
  • (02)_genetics.txt
  • (02)_psionics.txt
  • (02)_synthetics.txt

tradition_categories

  • (01)_mercantile.txt
  • (01)_adaptability.txt
  • (01)_diplomacy.txt
  • (01)_prosperity.txt
  • (01)_supremacy.txt
  • (01)_expansion.txt
  • (01)_domination.txt
  • (01)_discovery.txt
  • (01)_unyielding.txt
  • (01)_versatility.txt
  • (01)_subterfuge.txt
  • (01)_synchronicity.txt
  • (01)_harmony.txt
  • (01)_politics.txt
  • (01)_aptitude.txt
  • (01)_statecraft.txt
  • (01)_synthetics.txt
  • (01)_psionics.txt
  • (01)_genetics.txt
  • (02)_cybernetics_assimilator.txt
  • (02)_cybernetics.txt

council_agendas

  • (01)_council_agendas_traditions.txt

This means that Forerunner is compatible with a vast majority of other mods, even mods that add new Tradition trees or mods that touch the Tradition files, although for the latter it is not guaranteed that they will play along nicely, as such mods are only technically compatible.

For best possible compatibility with other mods, make sure that Forerunner is located at the very end of your playset.

I would also recommend using Forerunner as your only Tradition mod to maintain a cohesive game balance and game experience when it comes to the Tradition system itself.




All of my mods are completely free to use. You can patch, edit, fork, or change anything that you like. You don’t have to ask me for permission.