[4.2]Galactic Imperium Origins
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-Updated for 4.2.
-Start game as Galactic Emperor.(AI with this origin will also become the emperor,so if you want to become the rebel,you can lock an AI with this origin)
-At the start of the game, countries start with borders already formed. All countries join the Galactic Imperium, with the exception of those with Hegemon or Common Ground origins, and those that are not capable of cooperation, such as exterminator machines, hive-devourers, fanatic purifiers, and others.
-Countries with Hegemon or Common Ground Origin keep their respective federations,do not join the Galactic Imperium and get a special national policy that provides huge bonuses.
-Each country will receive a lot of resources and a huge bonus to the construction speed within 5 years of the game,allowing them to quickly improve their economic system.
-The emperor will get a magnificent Ecumenopolis and several planets that provide basic resource output.If multiple countries have this origin, all these countries will receive these rewards, but only one will become the emperor.
-Start the game as the Custodian.(It is still valid for AI to have this origin)
-At the start of the game, countries start with borders already formed. All countries join the Galactic Community, with the exception of those that are not capable of cooperation, such as exterminator machines, hive-devourers, fanatic purifiers, and others…
-Each nation will receive massive resources and a huge bonus to construction speed, allowing them to quickly improve their economy.
-Custodian has more territory and two additional planets.
Old Alliance:As an important ally in international cooperation with the Emperor long before the unification of the galaxy, the country was granted a permanent seat in the Imperial Council after the establishment of the Galactic Imperium.
Monopoly Chaebol:This megacorp seized the moment, invested in its greatest project, the unification of the galaxy, and received its own reward. Now, the market across the galaxy is opening up to them.
Galactic Nemesis:This civilization are would-be harbingers of galactic doom, backed by unknowable powers.
The mod is still undergoing rework. The old Origins will be gradually added back, and new Origins will also be designed based on the new content.
Herald of the Apocalypse:This civilization had been selected by the patron from the shroud as the devastator of the galaxy.
-Provides the Emperor as well as the Custodians with a new casus belli: Intervention. Can be used against members who violate galactic law or wage intra-imperial wars under high authority, turning them into vassals.
-Imperial and extra-imperial federations have special war goals against each other.
Imperial Tax Mod:https://steamcommunity.com/sharedfiles/filedetails/?id=2774987343
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