Market, no more normalization

If you liked this item, please rate it up on Steam Workshop page.

Author: Vilcoyote

Last revision: 17 Mar, 2023 at 18:58 UTC (1)

File size: 38.91 KB

On Steam Workshop

Description:

Tired of seeing the market at the same price? Of people abusing of it by selling all of their industrial ressources to buy minerals and food while they can go full tech?
Say no more here is the market without normalisation of prices, where everything you buy has a cost and where selling too much of a ressources just make the price crash without any hope of resurgence.

Main changes :

Market take 2000 years from max (or min) price to normal price (from 5 years) so no normalization outside sells and buys.
Max price at +950% (from +400%), min price -95% (from -80%).

180 000 (from 90 000) standart units of ressources (like minerals) need to be bought (or sold) to go from normal price to max (or min). ~10 times less for Internal market (19000 in my tests).

Compatibility : This mod only change the "NEconomics" tab of the define file.

AI : Works well in my test, they sell plenty but from time to time the market can reverse. Alloys stays expensive as everyone needs it to builds structures and ships (especially when big wars occurs)

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.