Animated Shark Portraits: Revisited

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Author: corsairmarks

Last revision: 19 May, 2023 at 07:40 UTC (2)

File size: 1.71 MB

On Steam Workshop

Description:
Overview

Have you seen the hulking menace of Silfae’s "Animated Shark Portraits" mod? Do you wish that the gameplay elements were up-to-date so that you can play the Deep Tide as it was originally designed? Then this mod is for you!

There are other mods which contain the same portraits, so why should you choose this one? Other mods don’t include the prebuilt empire or custom system initializer, but this one does! Please enjoy my translation of Silfae’s custom empire into modern Stellaris.

Changes

All gameplay features from the original mod are upgraded to be fully compatible with Stellaris 3.8 "Gemini," the latest version when this was written. Updates include:

  • Update the namelist to account for all built-in army types, remove obsolete entries; Army names more lore-friendly
  • Remove alternate (blank) city graphics – mostly they were to try and get a static diplomacy backdrop but only worked for colonies with city size 4; set the graphical_culture to not define a cityset
  • Add a static room that combines the migratory flock room with the static backdrop image – this room is now used by the predefined empire by default
  • Simply female clothing selector to eliminate duplicate blank choices
  • Update custom starting initializer
  • Update pre-scripted empire
    • Now has Origin: Prosperous Unification
    • Uses aquatic cities and ships
    • Could already randomly spawn
    • Added the Aquatic trait (thus requires the Aquatic Species Pack to play)
    • Removed Resilient trait in order to afford Aquatic
    • Swapped Wasteful trait to Nonadaptive in order to afford Aquatic (as of Stellaris 3.6)
  • You can use Silfae’s custom Sharkanian portraits for your own empires without any DLC requirements
  • The Sharkanians are part of the Aquatic species class (with the Aquatics Species Pack) or Molluscoid species class (without) (since Stellaris 3.8)
  • Support being able to choose a single-gender species (since Stellaris 3.2)
Compatibility

Compatible with any other mod that does not add the same portraits or art assets.

The Launcher will tell you that some mods are outdated – that is because the dependency is out of date with the game’s version number. This mod overwrites and replaces all incompatible code so that the portrait mod will function as originally designed. You can safely ignore the out-of-date warning for the dependency mod.

Built for Stellaris version 3.8 "Gemini." Not compatible with achievements.

Dependencies

In order for this mod to function, you must install the following mod and load it before this one:

Animated Shark Portraits by Silfae

When to Install

This mod should be added before the game has started. If you remove it from a game in progress, your game may have graphical problems if any species was using the custom portraits.

Changelog

See Change Notes

Source Code

Hosted on GitHub[github.com]

Special Thanks

I was inspired to extend the original mod when I saw Endugu‘s expansion of Silfae‘s Animated Xirmian Portraits. Modular mods that require downloading the original mod(s) help give credit where credit is due.

An extra special thanks to Silfae for creating and sharing so many detailed, animated portraits for the community.

[discord.gg]

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Animated Shark PortraitsSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.