Hypertraversal Manipulation 2

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Author: Vauthil

Last revision: 6 Mar at 23:28 UTC (8)

File size: 537.18 KB

On Steam Workshop

Description:

Why expand your space when you can shape and extend it?

Stellaris Version Compatibility

Current version downloaded here works with Stellaris from version 3.8.1 to 3.11.1+. Archive versions (available on my workshop page) are created whenever a compatibility break occurs.

What it is

Hypertraversal Manipulation 2 adds the Hyperspace Augur, a new ship that manipulates the local hyperspace of a star. It can add and remove hyperlane connections as well as connect to undiscovered new systems, allowing you to sculpt the hyperlane network to your liking.

What it does

The Hyperspace Augur functions are:

  • Hyperspace Truncator – remove a hyperlane connection from a star to build a bottleneck or cut off your space entirely.
  • Hyperspace Connector – connect a nearby system to a star with a new hyperlane. Interconnect your systems better or connect to other empires more easily.
  • Hyperspace Dowser and Bore – discover systems not currently connected to the hyperlane network and connect them to a few nearby systems (Dowser) or only the one you’re operating the Augur from (Bore). With the Advanced Bore, you can also specify the general direction the new system will appear in.
  • Hyperspace Isolator – cut off a system entirely from the hyperlane network. Worried about that silent L-Gate or annoyed by those newly ascended primitives? Cut them off!
  • Hyperspace Ripper – want to find something a little farther afield? With enough Energy Credits and technology you can now rip a wormhole connection to a distant, undiscovered star system with the Ripper. Because of the fragility of subspace, you can only have one wormhole per system, however.

How it advances

Beginning after the discovery of Subspace Sensors, eight new technologies will unlock the full functionality of the Augur, beginning with Hypertraversal Manipulation Fundamentals, that allows construction of the Augur and the Truncator and Connector functions. Additional technologies and their associated functions will unlock as your sensor and hyperdrive technologies improve.

As the Augur is a dedicated vessel with specialized equipment and crews, the number of Augurs you can build are limited. Initially an empire can build only 1, but this will expand to up to 3 based on your empire’s fleet capacity (with each additional Augur coming at 500 and 750 fleet cap).

Technical Notes

Possible Crashes on Hyperlane Removal

If your game crashes following an Augur operation (most likely Truncator, Isolator, or Ripper operations), switch the game to DirectX 9 in the options and it should stop. This is a long-running problem with Stellaris that began back in 3.4 that can only be fixed by Paradox.

Firing Message

The message when the Augur fires on a star shares the same message with the Star-Eater, which now warns of a local anomaly in hyperspace (and plays a loud klaxon). This is due to the Star-Eater’s message code being tied to firing a colossus weapon at a star (which is how the Augur works) rather than something more specific and is not something I can alter otherwise.

Limitations on Systems the Augur Can Fire On (w/ The Merger of Rules)

Using The Merger of Rules will also add rules for where the Augur can be used so it can’t be used in certain system types where other mods don’t want the local hyperspace manipulated. This is intentional.

Localization

Localization into other languages by default in English (Simplified Chinese now provided courtesy of MyresMkG!). If you would like to assist in adding a localization in your language, you are welcome to share it and I will add it to the mod.

Permissions

Permissions to make your own fork and do your own thing with this mod are wide open. If you do something cool with it, share it!

Download
Required DLC:

These DLC should be installed in order to use this item.


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