Fatal Foundations Story Pack [3.10]

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Author: FirePrince

Last revision: 4 Dec, 2023 at 13:02 UTC (9)

File size: 2.81 MB

On Steam Workshop

Description:
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend?

This mod is a continuation of the great Fatal Foundations Story Pack [3.0] by TFL (should be backward compat).

Features
  • New Mid-game mini Crisis: Overgrowth (since 3.3 โ€“ ACE support if present โ€“ thx OldEnt)
  • New Event Chains
  • New Anomalies
  • New L-Gate Event (coexist) [Distant Stars Required]
  • New Excavation [Ancient Relics Required]
  • New Quests
  • Some reactivated/finished Vanilla Colony Events, e.g. Mysterious Plague (since 3.2 โ€“ from 2.1 updated & fixed)
  • Mod Settings accessible via Dynamic Mod Menu (or Edict if not present)

Compatibility
  • No DLC’s are mandatory, but some events will not fire without them
  • No vanilla files overwritten
  • Save game compatible
  • The Merger of Rules support (minor)
  • Not expressly tested with any other mods, so if any conflicts arise, let me know.

Mod flag is: fatalf_mod_active
The last major updates did not affect the mod syntax and did not overwrite vanilla keys, so it should be still backwards compatible up to 3.0.

Localisation

All credit goes to the original author TFL and his helpers.

You’re having the dreams too, aren’t you? Those colorful clouds piercing through the floating windows, promising nothing but your greatest desires. The Humans rejected it, but our people did not. With every step, I convinced myself that it was too good to be true, that something like this doesn’t just happen without a reason.
Wellโ€ฆ I can tell you that I was half right.

If you enjoy this mod, please rate it positively and favorite it so others can find it more easily.

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