! Reworked Tactical System [Battlefield] !

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Authors: 史黛拉芮丝の鼬子, USF星空守護者

Last revision: 28 Aug at 13:47 UTC

File size: 4.6 MB

On Steam Workshop


<warring: non native English speaker, there may be translation errors>

2x system scale (while RSS is 6x)
Bigger solar system + smaller ship
The perfect balance between beautification and gameplay
Compatible with [real space] partly compatible with [giga more]
Ship behavior optimization, carrier computer overhaul (will try to kite the enemy)
Adaptive scripting will adapt the attributes to the scaled system
[framework] Not necessary, but it will provide the above adaptive script
Part of the [Immersive Space Battle Project]
Corporated weapon balance MOD click on the link

If you like my mod, please be sure to like it, collect it, and reward!

Can be arranged in any position, it is recommended to go bottom

Detailed description:

-Better to be used in conjunction with [real space]. The scale ratio of the system is changed to 2 times, while the Real Space Scale changes this ratio to 6 times.

-If you have subscribed to [Framework]:
①The firing range will be reduced to 50%, and the combat movement speed will be reduced to 25%
②The reduction in movement speed will only affect the battle, and the galaxy map cruising speed will not change.


①[Real Space-System Scale] is not compatible. All galaxy scaling mods and its sub-mods are not compatible. (rss provides 6 times bigger system, while this mod provides 2 times)
②[The Megastructres-compatibility mod of system scale mod] is not compatible. Most scale-compatibility mods are designed for rss 6x scale and cannot be used together with this mod.
③[Gigastructural Engineering & More] is basically compatible. This mod has a built-in 2.5x scale compatibility for giga megastructures, but there may be omissions (please mention in the bug feedback)
④[Warship Girl R mist] is partially compatible, especially for some of its giant structures.

Required items:

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! Infinite Core Framework & Modmenu 3.0 !Steam Workshop