Animated Silicoid Portraits: Revisited
Do you dream of glassy silicoids? Or perhaps you’d like some rock-people with sexual dimorphism? Silfae’s "Animated Silicoid Portraits" mod delivers several different options for portraits and extra gameplay features. Do you wish the gameplay elements were up-to-date so that you can play the Taclariotan Influence or Mandate of Druerd as designed? Then this mod is for you!
There are lots of other mods which contain these portraits, so why should you choose this one? None of the others update the species traits, custom empires, or shipset, but this one does! Please enjoy my translation of Silfae’s custom empire into modern Stellaris.
All gameplay features from the original mod are upgraded to be fully compatible with Stellaris 3.4 "Cepheus," the latest version when this was written. Updates include:
- Update the included Contingency-swap shipset silicoid_01
- Ensure the ship entities are blank for ship sections and instead use the ship hull as the attachment point for the Contingency graphics
- Add missing entities and weapon locators
- Remove duplication
- Fallback for titans, juggernauts, and colossi is Contingency (ai_01), which itself will fall back to mammalian
- Update silicoid civics to use modifiers available in modern Stellaris (also now available for Lithoids)
- Allow silicoids as a secondary species and to spawn randomly (which requires at least one random namelist)
- Add a silicoid namelist (sourced from a variety of random name generators)
- Silicoids are now part of the LITHOID archetype (requires Lithoids)
- They remain a separate Silicoid (SLCOD) species class
- Can use many common built-in traits (although some are specifically omitted by making trait_silicoid incompatible with them)
- Molten cannot be taken by species starting on cold worlds, Cold Pulse cannot be taken by species starting on warm worlds – this restriction applies to any origin that allows you can select your species’ ideal climate
- Can use (most) Lithoid traits and unique silicoid traits
- Lithoids (species class) cannot take any silicoid traits
- Will work with built-in ascension paths and other gameplay features that require BIOLOGICAL or LITHOID archetypes
- Override pop_categories in order to balance silicoid Pop upkeep (0.25 food, 0.75 minerals in most situations, 0.25 food and 0.75 energy for Electroids)
- Update most silicoid traits
- Update "Sparkly" and "Grotesque" to reduce or increase amenities usage (old effects no longer available)
- Silicoid and Electroid traits (and Idealized/Demanding Structure) adjusted to work on energy/minerals/food instead of consumer goods
- The silicoid trait is now a middle ground between biological species and full lithoids – this is a design change from the original so silicoids aren’t merely alpha-version lithoids
- Some trait effects tweaked with an eye towards vanilla balance
- Adjust silicoid setup event to ensure at least 1 farming district on their homeworlds
- Update prescripted empires
- Tacloriotans now also have Sparkly – they had an unused trait pick
- Taclariotans now use the new SLCOD1 namelist instead of ART1
- Add a second Alt. Silicoid species class (SLCODALT which cannot randomly spawn) that contains the same portraits, but uses the default lithoid features without any of the above changes
- Silicoid portraits with sexual dimorphism support mono-gendered species (as of Stellaris 3.2)
This mod has more compatibility concerns than most of my other Silfae’s Revisited series. Because to overwrites pop_categories (Pop strata) to adjust silicoid Pop resource upkeep, that makes this mod incompatible with any mods that also adjust Pop strata. It is explicitly incompatible with Animated Holosphere Rising Portraits: Revisited unless you use the compatibility patch. It’s also likely to break any time Stellaris makes changes to the underlying Pop strata. These files are completely overwritten:
- common/pop_categories/00_social_classes.txt – regular empire pop strata
- common/pop_categories/01_gestalt_drones.txt – gestalt empire pop strata
- common/pop_categories/02_other_categories.txt – precursors, criminals/deviants, and miscellaneous pop strata
This mod is also incompatible with mods that add the same species classes, traits, shipset (by name – other reuses of the Contingency will be compatible), or art assets (portraits and meshes).
The Launcher will tell you that some mods are outdated – that is because the dependencies are both out of date with the game’s version number. This mod overwrites and replaces all incompatible code so that the portrait mod will function as originally designed. You can safely ignore the out-of-date warning for the dependency mods.
Built for Stellaris version 3.4 "Cepheus." Not compatible with achievements. The shipset does not have NSC classes.
In order for this mod to function, you must install these two mods and load them before this one:
- Animated Silicoid Portraits by Silfae
- Silfae’s city sets updated by Nozeminer
This mod should be added before the game has started. If you remove it from a game in progress, your game may have graphical problems if any species was using the custom portraits or city graphics.
This mod overwrites the corresponding species class added by "Silfae’s city sets updated" so that it will not be available for use. Instead, the original species class from Silfae (with localisation) is used. Expect to see one line in error.log like this:
See Change Notes
Hosted on GitHub[github.com].
I was inspired to extend the original mod when I saw Endugu‘s expansion of Silfae‘s Animated Xirmian Portraits. Modular mods that require downloading the original mod(s) help give credit where credit is due.
An extra special thanks to Silfae for creating and sharing so many detailed, animated portraits for the community.
Required DLC:
These DLC should be installed in order to use this item.
Stellaris: Lithoids Species Pack
Required items:
Click the title to search on this site.
Animated Silicoid Portraits — Steam Workshop
Silfae's city sets updated — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.