Traditional Thinking (3.0)

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Author: AlphaAsh

Last revision: 11 May, 2021 at 15:50 UTC (1)

File size: 2.89 MB

On Steam Workshop

Description:

New Tradition Tree Choices
This mod provides eight additional tradition trees. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully – some trees exclude taking other trees. Once you adopt a tradition, there’s no changing your mind.

Some trees are also excluded by ethics and/or government.

The second slideshow image above provides an overview of the available trees along with which ethic or governments exclude them and which trees they exclude when adopted.

Limitations
There’s no swaps for hives and machines, so you’re stuck with the vanilla trees.
AI opponents will only use vanilla trees. This has little to no impact on balance.


Not ironpants cheev compatible. Should work fine with an existing save-game.
Does not require AlphaMod 3.0.

Is compatible with AlphaMod 3.0. Put Traditional Thinking ABOVE AlphaMod in the load order.

Files Modded
Everything in common/traditions
interface/topbar_traditions_view.gui
common/buildings/09_army_buildings.txt
common/starbase_buildings/00_starbase_buildings.txt

FOR TECHNICAL SUPPORT AND BUG REPORTING
Discord: Stellaris Modding Den: #alphaash_mods
Discord: Alpha Strike (invitation/patronage required)
Steam: Group: AlphaAsh’s Mod Pit (application approval required)

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Revisions:

Old revisions of this mod are available below. Click the link to download.