Nemesis++

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Author: Sergkart

Last revision: 12 Jun, 2022 at 12:52 UTC (3)

File size: 954.37 KB

On Steam Workshop

Description:
Content

More menacing ships for crisis empire and other thing

– Ships
– Civics
– Technologies
– Megastructures

Ships:
Fallen empire 1-5
Grey Goo
Blue and Red AI
Prethoryn Swarm
Extradimensional ships
Dreadnought template on juggernaut
Leviathan (Dragon, Voidspawn, Spectral, Tiyanki Matriarch)
Avatar

Megastructures:
– Nanite Shipyard – all ships created at the nanite shipyard do not require upkeep
– Extradimensional Shipyard – all ships built in an extradimensional shipyard have a bonus to shields
– Swarm Shipyard – all ships built at the swarm dock do not have shields but have a small bonus to armor

Imortant

Extradimensional ships require zro to build, but no require upkeep
Swarm ships require food to build
Fallen ships require living metal to build, but no require upkeep
Goo ships require nanites to build, but no require upkeep
Leviathan is very voracious
Leviathan can only be built in a Swarm Shipyard!
Avatar can only be built in a Extradimensional Shipyard!

Organic ships have no shields
Extradimensional ships have no armor
Ships of the Fallen can only be obtained by fanatical empires
(Materialist, Spiritualist, Xenophile, Xenophobe, Machine/Hive mind)
Each of the ships of the crisis and defenders produces a small part of the resource (more ships = more resource = more ships)

How to unlock ships

First you need to become a evil or good by taking ascension perks:
"Become the Crisis"
– AI ships and Grey Goo – Ascension Perk "Synthetic Evolution" or Machine mind
– Extradimensional ships – Ascension Perk "Transcendence"
– Prethoryn Swarm – Ascension Perk "Evolutionary Mastery" or Hive mind
or
"Defender of the Galaxy"
– Fallen ships – Ascension Perk "Galactic Contender"
Ships have different bonuses depending on the empire
Materialist – Armor
Spiritualist – Shields
Xenophile – Evasion
Xenophobe – Damage
Machine/Hive mind – Slightly all

Recommendation

"UI Overhaul Dynamic" to correctly display the list of possible upgrades for shipyards.
"Extra Ship Components 3.0 [Actual]" to unleash the full potential of the ships of the Fallen and Nanites.

Compatibility and Files replaced by mod

– Savegame compatibility. New game needed only for civics
– Compatibility with "Unique Ascension Perks". Nanite Factory can upgrade to Nanite Shipyard.
– Compatibility with "Expanded Stellaris Ascension Perks", technologies and ships are unlocked by the "Perfect Ascension" perk
– Compatibility with "Real Space – Ships in Scaling Hard"
– Compatibility with "Extra Ship Components 3.0 [Actual]"
– Compatibility with "Ancient Cache of Technologies (Temp Fix)"
– Replaced by mod
commonship_sizes18_juggernauts
commonship_sizes1_colossi
commonship_sizes0_ship_sizestitan
commonascension_perks0_ascension_perksap_become_the_crisis
commonascension_perks0_ascension_perksap_defender_of_the_galaxy
commonmenace_perks0_menace_perks

Known issues

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Nemesis
Revisions:

Old revisions of this mod are available below. Click the link to download.