Diagraphers Trait Mod for 3.x

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Author: kuyan-judith

Last revision: 7 May, 2023 at 04:50 UTC (7)

File size: 2.38 MB

On Steam Workshop

Description:

Adds:

  • More strategic and flavorful AI trait modding
  • Doubled effect of most traits, reworked several traits
  • Many new traits available at game start or through gene- or robo-modding, including some weird ones such as "Sapience Gap" (where most of a species’ pops are syncretic-prole-like) and "Living Architecture" (which allows buildings to be built using food rather than minerals at the expense of rendering some pops incapable of filling Worker jobs).
  • Several new origins, allowing you (or the AI) to play as a species dependent on exotic gases or as a species with two dramatically different forms.
  • Many traits are rarer or more common for certain species classes, portraits, ethics, or civics.
  • Allows upgrading of Strong to Very Strong and Venerable to Enduring without advanced gene-modding.

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