Arkchitecture Shipsets [Archived]
This mod is a remake of Project ARK where instead of kitbashing ships through code, we go the extra mile and make actual models using vanilla models. This mod aims to introduce new shipsets that use vanilla assets. This mod basically is a idea dump for shipset ideas.
– All new shipsets made with vanilla assets.
– Shipset accounting for each sections of a ship class instead of 1 model per ship class.
– Terrahuman – A Mammalian based shipset that takes design notes from generic sci-fi ship designs and naval ship designs.
– Biomass – A shipset based on the Prethoryn Scourge ship designs. This takes on a more monstrous look for shipsets for empires preferring biological ship designs or Tyranid like designs for their empire. This also has its own megastructures for the vanilla/dlc(s) however the animations were all stripped from the base model and swapped with more basic animations due to limitations.
– Salvager – A shipset crafted with many different shipset designs. This shipset focuses less on being pirates or mainstream shipdesigns and leans more on making do with what we find and have. Rough textures are applied to some models and ships that look cobbled together are really common. (REQUIRES HUMANOID DLC – This shipset uses parts from the Humanoid Shipset)
– Biomass and Salvager Crisis/Menace Ship models
– Empira – This one was under light development before I decided to switch to actual models as it was easier and more flexible to changes. This style focuses on Reptilian shipset with a more grand or militaristic design scheme.
– Icen System Scale and Beauty
– Project Strike (Archived – Currently no developments)
Q: Is NSC supported?:
A: No. Unfortunately I gave up supporting NSC as it has too many ship class to support and the mod keeps changing and adding more over time which would be hard to keep supporting for this mod on top of my other mods and projects.
Q: Do you support any mods that add a new shipclass?
A: For now I partially support ACG mod as I personally use the mod and it does not add or change much in terms of ship classes. You will need the downscaled version of this mod to run with ACG due to the scaling.
Q: Can you alter a ship looks?
A: Depending on the suggestion I may take it to account as this mod is a idea dump so new ideas are welcome but not guaranteed to be made or fulfilled.
Q: Why is XYZ DLC required?
A: This is because a shipset may require the DLC as it burrows models from that DLC. I highly recommend you get the DLCs containing all shipsets from Paradox in order to properly run this mod.
Q: Can I suggest a shipset?
A: Of course! I don’t guarantee it being made but I may try make it if I felt like it
Q: Whats taking so long for the update?
A: I’ve been working on my personal mods and life recently so unfortunately I chose to sacrifice some of the development time I had for this mod to those endeavors. No worries as I will still maintain this mod as long as I can and update it once in a blue moon.
Q: Downscaled version?
A: Here you go! https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2428648708
Required DLC:
These DLC should be installed in order to use this item.
Stellaris: Humanoids Species Pack
Revisions:
Old revisions of this mod are available below. Click the link to download.