Durable Ships

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Author: Blue-Eyed_Fairace

Last revision: 24 Apr, 2021 at 10:07 UTC (1)

File size: 26.62 KB

On Steam Workshop

Description:
For Stellaris 3.0.*

A personal mod that I’ve been using since 2.2.* which I decided to share.

This makes the Military Spaceships feel more "Spaceships" instead of like wooden ships easily getting poked and sunk within seconds. They will still sunk within seconds in a battle but they’ll last longer than before (than vanilla)
Also, Titan now really feels like Titan.

Features

Basically, all this do is add a script that triggers at game start and every 10 years (Every 10 years to allow newly created AI civ to get the features and to prevent script lag (if daily/yearly/etc))

Ship Changes

Non-Fallen/Awakened AI + Player:
-Corvette gets +3000 HP
-Destroyer gets +7000 HP
-Cruisers gets +11000 HP
-Battleship gets +15000 HP
-Titan gets +19000 HP
-juggernaut gets +23000 HP

For Fallen/Awakened:
Same as above but with additional +1000 (so corvette is 4000 HP for them)

Crisis ships are not affected by the boost
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.