Imperial Class Star Destroyer
Yet another stand alone ship mod! The Imperial Class Star Destroyer
Current Update
Small Update:
-Added Turbolaser sounds
-Fixed icons
-Adjusted collision size and ship behavior changed to `picket` (They’re now unlikely to stray off battle)
-Rebalance some components (jumpdrive range / static shield / hp/armor regen)
-Rebalanced Tie figther (standard / 1st) (-1 min/max dmg / cd +0.1 / e.range = 125)
-Final weapon rebalance (For This month probably) – (Less 50 for min/max damage)
-I418 M-SLOT Turbolasers now available for all shipclass (Still player only (has `is_ai = no`) just like the rest of Stand alone ships custom weapon)
in any case, fleet power estimatation: (This is without using other stand alone ship weapon cross-ship compatibilty and with t5 shield / t5 armors / weapons)
-i418 = 25k+/-
-ISD = 65k+/-
-Exec = 850k+/-
-Sprmcy = 800k+/-
-Rsrgrt = 130k+/-
—–Intitial testing was done with only `research_all_technology` command. Fleet power increases with cross-ship weapon compatiblity as well as other modifiers.
—–Tested fighting the same fleet power and still can be killed if overwhelmed.
in any case, fleet power estimatation: (This is without using other stand alone ship weapon cross-ship compatibilty and with t5 shield / t5 armors / weapons)
-i418 = 25k+/-
-ISD = 65k+/-
-Exec = 850k+/-
-Sprmcy = 800k+/-
-Rsrgrt = 130k+/-
—–Intitial testing was done with only `research_all_technology` command. Fleet power increases with cross-ship weapon compatiblity as well as other modifiers.
—–Tested fighting the same fleet power and still can be killed if overwhelmed.
-Buildable Imperial Star Destroyer
-Custom Main Weapon
-Plug and Play (Save Game Compatible just like all Stand Alone Ship mods)
-Tech requirements = "Tech Destroyer"
Model Credit:
-Sketchfab = Digital Sock
-Mod is design to be used with other mod that enchance AI like below:
Large AI Fleet Size – Extreme Ed.
If you like my work, I do accept donations!
Donate [www.paypal.me]