New Enclaves [3.5.*]

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Authors: Wyleg, The24thDS

Last revision: 20 Sep, 2022 at 16:09 UTC (20)

File size: 44.12 MB

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Description:
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This is the updated version of the New Enclaves mod originally made by lpslucasps[github.com].

I’ve decided to maintain the mod since he has been inactive for the last 16 months.
Contributions are welcome and encouraged on Github[github.com].


The Universal Hive is a hive enclave with which all players can interact. They believe that the entire Universe is alive and that everyone is connected with each other to some degree.
In exchange for some Energy they can help you achieve many things:

  • increase Society Research by 10% for 10 years;
  • increase Stability by 5 points for 10 years;
  • hire a special governor if you are also a hive.


The Prime Machines are an enclave of ancient self-aware machines. They pretend to be the first machines in recorded history to achieve self-awareness. They are more advanced than any synth you can make.
The Prime Machines don’t trust and will refuse to interact with Fanatic Purifiers, Devouring Swarms, Spiritualists and empires that outlaw robots.
Other empires can give them some Energy for the following bonuses:

  • increase Engineering Research by 10% for 10 years;
  • hire a special machine governor which will increase the output of robotic pops by 10%;
  • one time purchase of a tech option that once researched will unlock a new trait for your robotic pops;
  • trade monthly Energy for Living Metal.


The Shroud’s Children are an enclave of beings in a continuous connection with the Shroud. They believe that you’ve met them before, eons ago, when your physical body didn’t exist yet. They can teach you how to become one of them, for a price.
Actions available:

  • increase Physics Research by 10% for 10 years;
  • increase Spiritualist attraction by 50% for 10 years;
  • hire a special governor that will increase the Unity production with 20%;
  • one time purchase of a tech option;
  • trade monthly Energy for Zro;
  • something fun about Shroudwalkers (Requires Overlord DLC).


Deep Rock Galactic is an enclave of space mining dwarves. It is inspired by the game with the same name and it offers you different ways to increase your mineral production.
No DLC is required for this enclave but the recommended DLCs are: Humanoids and Ancient Relics
Actions available:

  • increase mineral production by 10% for 10 years;
  • trade monthly Energy for Rare Crystals;
  • one time purchase of a tech option;
  • buy error cubes (Ancient Relics);
  • Rock and Stone (Humanoids).

Compatibility

This mod should be compatible with any mods that don’t overwrite the following files:

  • interface/frontend.gui
  • common/scripted_effects/first_contact_effects.txt
  • common/pop_faction_types/00_xenoist.txt

Works with:

Bug reporting and ideas

Please use the Discussions board on the Github repo[github.com] for reporting bugs and giving feedback. It’s much easier to have everything in one place. However I will still take a look at the mod comments from time to time.

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Chinese translation available here

https://steamcommunity.com/sharedfiles/filedetails/?id=2131014154

If you want to contribute by translating the locs, you can do that on Crowdin[crowdin.com]. Once you login/register and request access to one of the languages I will grant you access to start translating it. The translations in the repo are updated every 24 hours with the new ones from Crowdin.

Credits

This mod would not exist in its current state without these people:

Thank you all!

I don’t own any DRG related material that has been used in this mod. Deep Rock Galactic is developed by Ghost Ship Games and they hold all the rights for the respective materials. You can get the game here: https://store.steampowered.com/app/548430/Deep_Rock_Galactic/


If you like my work you can sponsor me on Github[github.com] or buy me a tea on BuyMeACoffe[www.buymeacoffee.com].


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