AI Economy +

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Author: Venatos

Last revision: 26 May, 2020 at 17:11 UTC (1)

File size: 24.58 KB

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Description:

upping the Economic goals for the AI.

i feel like the new (2.6 and onwards) AI is capable of more, so im giving it higher goals to reach for.

first testrun:
max difficulty, scaling on, habitable x0.25, crisis x5 and everything 100 years earlier.

result:
fleetpower at 2400:
Player: 600k
AI1: 400k
AI2: 350k
AI3-6: 300-200k

note: AI1 actually had more research than me.

conclusion: this was the funnest stellaris run i ever had, the AI kept up with me every step of the way. even those smaller 200k or less empires are running at peak efficiency with what they have.
i need more testruns because it might have been a fluke and maybe its just bias on my end, but i dont remember ever seeing this many AI empires floating hundreds of k in fleetpower at 2400.
higher economic goals might just keep them focused instead of building willynilly and crashing their economy.

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