All Anomaly Spawns

If you liked this item, please rate it up on Steam Workshop page.

Author: Ariphaos

Last revision: 27 Feb at 16:16 UTC (15)

File size: 653.7 KB

On Steam Workshop

Description:

This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I’m not sure why two of them are even so restricted), but four of them are rather powerful.

These are (Spoilered)

  • Teapot
  • Cosmic Diamond (gives physics research to a star… I’m not sure why this has a NSC)
  • Extremophiles (gives a gas deposit on a molten world – also not sure)
  • Rubricator chain (A relic world and a relic – not as broken as it once was, but still)
  • Vol chain (Paradise planet)
  • Alien Device (Wormhole maker)
  • Impossible Organism – Nivlacs (I still have yet to get this one)
  • The Color of Science (Can alternately be had through Shroudwalker divination)
  • Intemporal Orb (makes a leader immortal)
  • Rapid Desertification

My Main Stellaris Mods
===================

These are intended to be balanced, suitable for multiplayer, etc.

  • Unofficial Patch fixing hundreds of bugs in vanilla Stellaris.
  • Biopsionic Mastery enables biological ascension to be combined with others while using my patch.
  • Yet Another Galaxy Enhancement Mod – Adds new galaxy sizes, star names to fit, and tweaks galaxy generation slightly.
  • Bypass Adjustments – Some small tweaks to wormholes (you won’t pull the lever and piss off a Fallen Empire any more). Major overhaul for Gateways, making them feel a lot more strategic in the endgame by making them require black holes. Also blocks Fallen Empires, random empires, and space critters from using your Gateways.
  • Sensor Expansion – Adds more functionality to sensor tech.
  • AI-Player Exclusive Archaeology – Makes a set of AI only dig sites, so the player can enjoy the rest.
  • All Systems Spawn – What it says on the tin. Spawns all rare systems, leviathans, and [REDACTED]

My Other Stellaris Mods
====================

These are not balanced, and drastically increase the player’s power.

  • All Anomaly Spawns – Removes the null spawn chance from the anomalies that have it, allowing you to get all anomalies.
  • Assorted Precursor Adjustments – Currently this just makes it so that you can get all precursors. Remaining issues this addressed were addressed by Paradox.