Kek’s Origins (Now With Civics)

Hello! This mod will contain all of the origins I create and make available to the public. My hope is to expand upon the system that Paradox Interactive has put into place, adding for a hopefully more unique playing experience. I’m widely inexperienced in modding so I’ll try to update this as much as I can. I’m also updating the changelog if you’d like to see what has been added or changed.
Start with a Zro deposit on your capital planet
Your ruler starts with the Chosen One trait.
Start with Psionic Theory
Monthly Unity is increased by 10%
MAY require Utopia to work properly.
Start the game with the Ascension Theory and Planetary Unification technologies unlocked
Governing Ethics Attraction is increased by 25%
Monthly Unity is decreased by 10%
Requires Utopia to work properly.
Start the game with half of your pops being that of another dominant species
Start the game with an additional envoy.
Start the game with 4 additional pops of another, enslaved species
Start the game with 3 extra corvettes
Army Damage and Ship Fire Rate is both increased by 10%
Start the game with a special monument on your capital with the ability to build more
Start the ability to build a special starbase building as well
Requires Hive Authority
Start the game with a hive world as your capital.
Start the game with a unique Planetary Decision that slowly converts worlds into Hive Worlds
Monthly Food is increased by 10%
Requires Utopia to work properly.
Start with the Terrestrial Sculpting and Climate Theory technologies unlocked.
Start with another ideal, terraformed planet colonized within your borders.
Terraforming Speed is increased by 25%
Terraforming Cost is decreased by 25%
NOTE: Sol variant is available, the colony spawned will NOT have any planet modifiers from the Guili’s Planet Modifiers mod if it is installed. This is intentional. Multiplayer support coming soon.
Start as the leader of a Research Cooperative with two additional members.
Members will occupy any Guaranteed Habitable World slots near your home system.
All members are immortal machines, determined to eliminate all organic life in the galaxy.
Start with the Universal Compatability tradition unlocked.
Requires the Synthetic Dawn Story Pack and Federations to work properly.
Start with a Gaia World as your homeworld.
Your moon is also a Gaia World.
Your habitability preference is set to Gaia Preference, making other planet types undesirable.
Your homeworld is separated from the rest of the galaxy, connected only by a Wormhole.
Start with the Wormhole Stabilization technology unlocked.
Your primary species starts with 3 more trait points, but 1 less trait pick.
Start the game with Gene Tailoring unlocked.
Gene modification special project cost: -25%
citizenship_assimilation.txt
pc_infested_sky.dds
There’s currently no known compatibility issues with other mods.