Ziaskehorn: an Ancient Relics Story

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Author: QUENTOPOLIS

Last revision: 29 Oct, 2020 at 19:46 UTC (5)

File size: 3.28 MB

On Steam Workshop

Description:

A brand new archeology story, digsite, and special relic!

Description

This is a brand new story for Stellaris told via the the brand new digsite mechanics introduced in 2.3 "Wolfe" and the Ancient Relics storypack, the story includes a special relic earned after completing the digsite, which is loaded with a bunch of custom random events that can happen as you attempt to excavate it.

This mod / story is considered final, meaning there won’t be any additional content updates (ie. adding a new digsite, relic, event, etc.). The mod will still receive compatibility and (maybe) balancing updates based on player feedback.

Languages

This mod currently only supports English. To play the mod in another language, download the appropriate translation:

Shoot me a PM if you want to contribute to a translation.

FAQs

Is it Ironman / achievement compatible?
No, this mod modifies the checksum and disables achievements.

Is the mod savegame compatible / can I load it after starting a new game?
As far as I’m aware, yes. In this case I would recommend reading the "Finding the Digsite" portion of the walkthrough.

Don’t I need the DLC?
No you don’t.

Does this mod impact other mods?
No, this mod should be compatible with all other mods.

I like spoilers, can I see a walk-through somewhere?
Here it is, have fun.

My language isn’t available?
PM me if you want to help translate the mod.

Credits

Some of the images and artworks used are made by these fine artists: Gleb Alexandrov[www.artstation.com], Vadim Sadovski[www.artstation.com], Wardenlight Studio[www.artstation.com].

If you like the mod, make sure to rate it and favorite it!

Links

Paradox Community Discord[discord.gg]
Stellaris Modding Den Discord[discord.gg]

Twitter
Reddit