Better Start
This mod causes all empires to start with some early game techs, larger home worlds, a bonus guaranteed colonizable within your starting system, and some more population and districts.
Not as much as the in-game Advanced Empires. Those get bonuses above and beyond these. However, this will accelerate your new games a bit, and give you more options out of the gate.
Homeworld:
+5 size (if under 20)
+14 pop
Extra districts and buildings appropriate to empire
System:
+1 colonizable world within starting system
Resources:
1000 minerals
1000 energy
1000 food
500 alloys
500 goods
200 influence
(these values are a bit different for machine or hive empires)
Techs:
+ Destroyers
+ Cruisers
Compatibility:
Should be completely compatible. This only uses events to generate the conditions after you start a new game, and does NOT overwrite any vanilla files at all.
Revisions:
Old revisions of this mod are available below. Click the link to download.