Enhanced Subjects
This mod is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. It makes changes to what they provide to their overlord. All subject behaviours remain the same/unaltered. You can play an Imperialist with the Feudal Society pick much easier and enjoyable.
Recommended mods that are compatible and fit with this:
Kingmaker 2.0.
Difficulty bonuses for vassals.
Vassals:
Vassals provide also part of their resources to the overlord.
Basic Resources
Mineral Tax: 15% of subject income.
Energy Tax: 15% of subject income.
Food Tax: 15% of subject income.
Manufacturing Resources
Alloy Tax: 8%
Consumer Goods Tax: 8%
Tributaries:
Tributaries in this mod must provide more tax to their overlord, double the Vassal amount.
Basic Resources
Mineral Tax: 30% of subject income.
Energy Tax: 30% of subject income.
Food Tax: 30% of subject income.
Manufacturing Resources
Alloy Tax: 15%
Consumer Goods Tax: 15%
Protectorates:
Protectorates provide also part of their resources to the overlord – this is much lower than vassals – at a half rate.
Basic Resources
Mineral Tax: 8% of subject income.
Energy Tax: 8% of subject income.
Food Tax: 8% of subject income.
Manufacturing Resources
Alloy Tax: 4%
Consumer Goods Tax: 4%
Subsidiaries:
Subsidiaries provide more of their resources to the overlord with a focus in energy.
Basic Resources
Mineral Tax: 10% of subject income.
Energy Tax: 30% of subject income.
Food Tax: 5% of subject income.
Manufacturing Resources
Alloy Tax: 5%
Consumer Goods Tax: 5%
Game files:
The mod overwrites basic game files:
00_corporate_subjects.txt
00_subjects.txt
00_tributary.txt