Elysium Ring System
This mod will provide you with the following additional choices of starting solar system during race creation: "Elysium Ring System", "Elysium (Physics)", "Elysium (Society)" and "Elysium (Engineering)".
*The base system has a balance of 1 planet per research type, with the latters providing 3 planets dedicated to a single research type*
The Elysium system provides you with a huge starting advantage with access to a perfect ring world and 3 research focussed planets including planet modifiers. The Elysium system has a greek mythology theme with celestial bodys named after greek gods.
The Elysiums System is a self sufficient star system similar to a fallen empire, consisting of 7 habitable zones:
– 3 Research Planets, with research focussed planet modifier bonuses on each.
– 2 ring world zones with mineral plant fallen empire setups.
– 2 ring world zones with energy plant fallen empire setups.
– The system itself features all the strategic resources you could possibly need.
N/A: Since the latest update i’ve added a variation choice for each science type as well as aligning the planets to match your races chosen planet type, as such any race/combo should be viable.
Special Thanks to "TOOTHBRUSHDUCK" for helping maintain the mod when I took a break as well as suggesting providing multiple variations for each science as well as other general improvements.
Abyss (compatible with this mod): http://steamcommunity.com/sharedfiles/filedetails/?id=921013331
This is a DIRTY mod, it alters the "gamestart file" allowing starting planets to have planetary modifiers, this mod will conflict with any other mod that alters "game_start.txt". It should be compatible with 99% of mods as i’ve yet to come across another that alters this file, however if there are any conflicts it will become apparant right at the start of the game "before you unpause".
This is clearly cheating, however its fun!
Revisions:
Old revisions of this mod are available below. Click the link to download.