Superstructures
This mod adds 10 Superstructures. Why only “super”… because they’re the beginning of the megastructure engineering of your species.
"Everyone has to start small"
But the the advantage is, superstructures are available at earlier stages of the game. This aims at adding more depth to the midgame. The prerequisite for superstructures is the starbase level 4 which unlocks 3 separate technologies which need to be researched individually, as the superstructures are devided in 3 classes (Society, Egineering and Physics). This Mod also gives you the option to access a L-Cluster by means of a Superstructure in case you don’t have access to a L-Gate.
What do they do:
"Planet Cracker" : Mine entire planets for resources.
"Giant’s Igniter" : Turn gas giants into fusion reactors.
"Orbital Agricultural Ring" : Turn a moon into an orbital greenhouse.
"Orbital Shipyard": Adds 3 shipyards to a given colony
"Atmospheric Sculptor Satellite" : Transform dwarf planets into habitable worlds.
"Stellar Foundry" : Utilize magnetic fields to power an orbital foundry.
"Orbital Fabricator" : Exploit an asteroid belt to produce consumer goods.
"Lunar AI" : Turn a moon into a massive CPU.
"Defense Nexus" : Increase the defensive capabilities of your empire.
"Wormhole Research Initiative" : Allows fast travel between two Wormhole Research Initiatives (Black Holes) or an artifical Wormhole.
After researching the "L-Gate activation" technology, you will also be able to upgrade this station to a L-Gate access node.
"Nebula Extractor" : Extract rare ressources from stars inside a nebula.
"Superstructure Congress" : Ban or allow the construction of certain Superstructures in your galaxy
Building a “Structure” works as follows:
Stage 1: is the construction of platform/scaffold (costs alloys and influence; upkeep is in energy)
Stage 2: activating the structure (costs alloys; upkeep is in energy)
Stage 3: demolishes the structures (costs 200 energy)
The following part is only avaliable if you also have the Apocalypse DLC:
The idea of building superstructures has also found its way into your military.
Research "Project Olympus": a top secret project to develop new superweapons….
It yields the Giant (a massive Starship) and a starbase counter to the potential thread it would pose (Zeus Cannon).
_________________________________________________________________
This mod is compatible with the current Stellaris 2.7.*
This is a nice add on mod, that might make your life easier:
https://steamcommunity.com/sharedfiles/filedetails/?id=1904159499
_________________________________________________________________
If you’re using Real Space please use this version of the mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2050440028
_________________________________________________________________
The russian translation was done by "CrazyZombie"
_________________________________________________________________
Required DLC:
These DLC should be installed in order to use this item.
Stellaris: Utopia
Stellaris: Apocalypse
Revisions:
Old revisions of this mod are available below. Click the link to download.