Holiday Fixes 2.2.3

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Author: Fampat

Last revision: 29 Dec, 2018 at 09:40 UTC (2)

File size: 1.69 MB

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Description:

Update about discontinuing:
Since this mod intention was to help a bit along with the very inconsistend state of the game while the devs were on vacation, its time to inform that it will not get updated again. Ive tried my best to get some things sorted, now the devs are back in action and continue to fix this game: https://forum.paradoxplaza.com/forum/index.php?threads/dev-team-were-back.1144790/

Thanks to everyone who contributed and played!
In the near furture i will create a mod with only the Caravaneer change (so they dont offer-spam), everything else will get fixed iam sure.

Just some community fixes for some anoying issues:
– Scourge-crisis purges correctly AND infests the planet correctly (killing all pops)
— The bug cannot get fixed completely by a mod, just implemented a event-based workaround to enable the crisis to spread
– AI-Uprising-crisis purges correctly AND killing all pops after rought 1-2 years
— The bug cannot get fixed completely by a mod, just implemented a event-based workaround to enable the crisis to spread
– [TESTING] Planet-Cracker now devastate the planet they have cracked, fixing follow-up events (thanks to The Fire Kahuna)
– Stratified Society faction is happy again, even if you have robots (Ghost73)
– Caravaneers dont spam-offer anymore, they keep calm for a year if you dont want thier deal (counts for each fleet on its own)
– Caravanner jump distance in case of emergency (enemy territory) increased slightly to decrease the likelyness of deal-event loops
– Simple unemployed robots should no longer create crime
– Fixed event "Life Electric" happens to apply to orbit with mining station requirement, which would block the 3 society
– Added missing translation string for job descriptions on base upkeep/production (Google translate yay!) thanks to geezerwod on reddit
– Removed amenities upkeep for pops that are being purged (why should they get blackjack and hookers anyways?)
– Purged pops no longer create crime

Update 25th Dec.
– Added diff-patches to the mod-archive so everyone is able to see what is changed

Happy holidays, with a bit more stable 2.2.3 🙂
Credits to Ghost73 and Homer2101 of the Paradox forums for the theory of fixing some issues!
Credits also to geezerwod on reddit for theories of fixing!

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Revisions:

Old revisions of this mod are available below. Click the link to download.