Megastructure Rebalance – Limitless Megastructures

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Author: OdinMinusNull

Last revision: 6 Jun, 2019 at 23:05 UTC (3)

File size: 12.29 KB

On Steam Workshop

Description:

Updated to 2.3

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This is a version of my Megastructure Rebalance mod in which you can build multiple megastructures of the same type as well as multiple megastructures in the same system.
You can find the normal version here

OBSOLETE
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This mod aims to adjust some megastructure’s effects to the revamped economy of Stellaris: MegaCorp. I expect PDX to react to the communities feedback regarding megastructure values soon anyways, for now here’s a small mod for the issue.
With the release of Ancient Relics, this issue has been addressed.
This mod now primarily addresses the interest of players who want to experience megastructures without the building and system limitations. Only the Science Nexus still uses increased values per stage.

All megastructures except Habitats and Gateways have been modified, so expect compatibility issues with other megastructure mods. That probably includes Gigastructures, too.

The following megastructures have been modified for increased output:

#1 Dyson Sphere
Energy Credits are much more valuable, and with the new megastructures added in MegaCorp, there’s even more buildings that need high Energy Upkeep. To balance this, I felt the need to power up the Dyson Sphere a tad. After all, we’ve captured an entire star.

New Output per Stage:
300
650
1000
1500

#3 Science Nexus
I felt that the Science Nexus was extremely underpowered in the late game, where you usually get to build those structures. It would give 225 (250) Research Points, which was a good boost pre 2.2.
With the revamp, planets have a significantly higher research output and outshine the Science Nexus with ease — and less resources.
Note: The Research Speed Boost from 2.2.2 also applies here. I still think the flat research output should be boosted, so numbers remain increased as follows.

New Output per Stage:
275
450
650
(700)

#6 Matter Decompressor
Same thing that I had in mind for the Dyson Sphere applied here. While this is a new megastructure, there’s loads of buildings nibbling away at your minerals. Especially an economic power that would go for megastructures and dedicated refinery, forge or manufacturing worlds would need an adequate bonus for constructing a Matter Decompressor.

New Output per Stage:
300
650
1000
1500

I’m currently looking into creating some completely new megastructures as well, but for now, enjoy this little rebalance.
Let me know if you have any suggestions or feedback or run into any issues. 🙂

Download
Required DLC:

These DLC should be installed in order to use this item.


Stellaris: Utopia
Stellaris: MegaCorp
Revisions:

Old revisions of this mod are available below. Click the link to download.