Logical Administration Cap Bonus

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Author: πŸ†‚πŸ…·πŸ…ΈπŸ…Ύ

Last revision: 15 Mar, 2023 at 12:02 UTC (9)

File size: 535.55 KB

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Description:
Logical Administration Cap Bonus

Supported version: 3.*

My goal isn’t to bypass the admin cap, it should be more dynamic through my changes.
This mod increases the administrative cap by 1 with each administrative job, like Administrator, High Priest or Science Director. In my opinion, a colony is defined in the system, by the districts and population. I’ve removed the Empire Size from colonies and raised them for every pop.

Patch for Ethics and Civics 3.* here

Administration Cap
Administrator
+1.85
Bureaucrat
+10
Manager
+10
High Priest
+1.85
Noble
+1.85
Science Director
+1.85
Merchant
+1.85
Executive
+1.85
Synapse Drone
+5
Coordinator
+15
Robotics
+0.3
Clerk
+1.1
Maintenance Drone
+0.9
Slave Overseer
+1
Overlord Manager
+10
Criminal
-10
Deviant Drone
-10
Corrupt Drone
-10

Empire Size
Base size
100 to 50
per district
0.5 to 2
per system
1 to 3
per colony/planet
10 to 0
per branch office
2 to 5
per pop
1 to 2

Modified files

– 00_other_jobs.txt
– 01_ruler_jobs.txt
– 02_specialist_jobs.txt
– 03_worker_jobs.txt
– 04_gestalt_jobs.txt
– 05_primitive_jobs.txt
– 07_fallen_empire_jobs.txt
– 08_overlord_jobs.txt

Feedback

Ideas and bug reports are welcome.